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Deaf Mode is currently a stub. This means that this article is not finished and may contain wrong/not enough information, You can help the wiki by editing it.




Deaf Mode is a setting that can be toggled in the menu in the settings tab or when first time players are watching the intro.

When you're in a game with Deaf Mode on, every sound in the game is muted, including the entities. Everything is replaced with a visual cue (mainly entities).

Entity Changes:

Note: Every prime, The Void, The Darkness and Paralysis don’t have changes.

  • A-40: A white/gray indicator will point directly to a locker it is in. If a player hovers there cursor over a locker Shell is inside, the following phrases appear:

-Who is Breathing

-Occupied?

-Hello?

-Not Safe

-Something's in there

  • A-60: Multimonster shows a static overlay that increases when it gets closer. The screenshaking has a greater range.
  • A-100: Pnevma shows a small brown bar on your screen showing you exactly where it is when it clacks, and a red bar for when you take damage from A-100. A smaller red bar appears when you attract Pnevma.
  • A-120: Happy Scribble shakes the screen a lot more and shows an indicator that flashes every screen shake.
  • A-200: Whenever A-200 spawns, a large white indicator shows that it has spawned. This indicator fades away after a second. Whenever A-200 passes by, the same white indicator reveals that it is close to the player. Whenever Insidæ despawns, a white indicator fading away is displaced, indicating that it despawned. A-200’s prime variant doesn't have any changes.
  • A-250: Whenever it starts to spawn, it shakes the ceiling more aggressively and has a red indicator pointing up, regardless of position. Whenever A-250 halts it’s attack from another entity, the indicator will fade for a bit and return when Kalypto is about to attack the player without disruption.
  • If you want more info and/or want to see how Deaf Mode works for yourself, watch this video from Place: https://www.youtube.com/watch?v=Tftfv_o4rXo

Trivia[]

  • The death sound & Death Tapes soundtrack aren't affected by the Deaf mode setting.
    • Deaf mode also automatically disables when you die & became ghost in multiplayer.


vteRooms & Doors Wiki
Sections
Sections A SectionAbandoned A SectionB Section (Removed)
Entities
Main Entities A-10A-40A-50A-60A-60'A-90A-90'A-100A-120A-200A-200'A-250
Miscellaneous Entities/Characters BadskullThe Guest
Secret Entities The 9 Incomprehensible Horrors (A-666)THE VOICES
Upcoming Entities A-300
Mechanics
General ModsDeath ScreenHiding SourcesInteractablesRoom TypesCheckpointsDeaf ModeCharmsGhostsSafe Spots
Player Health and Stamina
Upcoming Mechanics Reviving
Items
Items BatteryFlashlightGummy FlashlightScanner
Miscellaneous
Misc DevelopmentBadgesCutscenesEaster EggsUGCAmbienceUpdate LogBoykisser
Other GlitchesAdmin Commands
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