- A player meeting A-50 for the first time
It has been proposed that Red Skull is to be protected.
Reason: Edit warring for whether its name is "Red Skull" or "Badskull"
Red skull (also known as Badskull according to its filename in-game) is one of the 14 entities in Rooms & Doors that acts as a failsafe for when something goes wrong (i.e. failed room generation & players going out of bounds). It tries to prevent exploiting, and also teleports players to A-20 if they are at A-18 and behind.
Appearance[]
Red Skull takes on the appearance of, as it's unofficial name might suggest, a large, somewhat glitchy red skull with pitch black eye sockets. It also heavily resembles A-100, but being red instead of white.
Possible ways to encounter[]
- Red Skull can sometimes be encountered by going to the Roblox menu's Report section and typing something in it, this is likely due to a bug in the anticheat.
- You can also encounter Red skull by going into The Void (A-10) before Door A-20 has been opened.
- If you use exploits, the entity will (MOST LIKELY) appear, since its main purpose is stopping players from exploiting. Players will be sent to The Serious Room after this.
- It can also be encountered by having extremely bad ping.
- If you ever manage to break the game, like getting stuck in a specific spot (the anticheat will detect it as fly-hack) Red Skull will spawn.
- If you type in something that's not the chat, Red Skull will send you to The Serious Room, one of those being the Micro Profiler.
- If you take a screenshot or change your mouse sensitivity, Red Skull will spawn and send you to The Serious Room (According to Trivia)
- If you are playing multiplayer and after that let other players open door A-20 while you are staying in the rooms before A-19, Red Skull will spawn and send you to A-20 to prevent getting killed early by A-60.
- Opening A-667 too quickly after starting the A-666 chase sequence will result in Red Skull teleporting the player to the start of A-667.
- Falling in a hole during the A-666 sequence will result in death by Red Skull.
Mechanics[]
Red Skull has four main functions: preventing players from falling out of the map, teleporting players to a new room when room generation fails, preventing players from exploiting, and teleporting players to Room A-20 if they fall behind (before A-19 only). If you trigger Red Skull due to the use of cheating software, you will be sent to a special room denoted as The Serious Room. Otherwise, if you are not exploiting, you'll just be transported to the most recently opened room. When triggered, it will jumpscare the player. If you manage to go into The Void (A-10) without being killed, that will trigger the entity.
Red Skull's jumpscare is it approaching towards you before opening its jaw and biting you. During this jump scare, your camera is locked and automatically faces the entity.
You can also rarely trigger this entity by slamming doors open and immediately running through the next room, though this method depends on your internet connection and how fast the game generates said room.
How to Survive[]
Red Skull can be avoided by not exploiting and not glitching out of bounds. It does not cause any danger in any way though.
However, if it was an avoidable entity, it most likely would be near impossible to avoid.
There might be a way to avoid it, if you simply do not turn back, keep going through the rooms, and do not fall behind.
The Red Skull deals about 10 or 20 (guessing) damage to the player (if you cause a glitch) so you can survive it if you have around 25 or more health. You can't survive it by exploiting (again another guess) because it (might) insta-kill you.
Trivia[]
- When Red Skull was added, the lobby's left wall had no collision, meaning you could walk through it and easily trigger the entity.
- Red Skull is officially placed in position for the longest jumpscare sound out of all of the other entities.
- Having an unstable internet connection increases the likelihood of triggering this entity.
- If you are on PC, you can press Ctrl + Left Shift + C to trigger Red Skull
- The room Red Skull transports you to when exploiting is based off of Stanley Parable's "The Serious Room".
- A YouTube video of this being shown in action is available, here.
- You can still be sent to the Serious Room even if you aren't exploiting, though the chance this happens is extremely rare.
- You're able to increase the likelihood of this happening by having an unstable internet connection.
- Red Skull's function is very similar to Glitch from Doors.
- Red Skull locks your camera and forces it to focus on itself during it's jumpscare.
- Red Skull does not have an official name, but it's current name is based off of it's filename as stated at the start of the page.
- Red Skulll is a 3D Model in a ViewportFrame.
- Going too quickly through Room 667 after spawning A-666 will result in Red Skulll teleporting you, likely for the player progressing too quickly.
Gallery[]
Footage[]
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